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Baldur's Gate 3 - Part 107 - Buried At Sea

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Key takeaways

Gaming

Summary

The episode begins with John realizing that the man he killed in the previous installment may have been the only person who knew how to pilot a submarine. Before investigating the submersible at Flymm Cargo, he infiltrates the Steel Watch Foundry to learn more from the Gondians, who may also be able to help repair Karlach’s infernal-iron heart.

Inside, he discovers that the Gondians are enslaved by Banite overseers and controlled by explosive collars. A successful deception check lets him pose as a replacement worker and obtain a dangerous “motivator” device. He also learns that Gondian family members—including Duke Ravengard—are being held in the underwater prison known as the Iron Throne.

With that information, the party finds and pilots the submarine to the prison, despite Gortash’s warning that entering will put everyone inside in danger.

The rescue becomes a five-turn scramble. Prisoners are scattered throughout the facility, enemies keep appearing, and parts of the structure begin to flood. The party rescues Duke Ravengard, Omeluum, and most of the hostages, though several are lost when the prison collapses or fail to reach the submersible in time. Mizora intervenes and puts Ravengard in danger, but the party gets him out alive.

The rescued Duke and Wyll have a difficult reunion to resolve at camp. Gortash’s threat—and the destruction of the Iron Throne—makes it clear that the party is now at war with him.

Gameplay Highlights and Strategies

  • Use deception to avoid an early fight: The overseer could trigger the Gondians’ collars, so talking his way into the facility was safer than attacking.
  • Exploit mobility during the prison escape: Haste, Misty Step, flight, and the monk’s Step of the Wind jumps helped characters cover large distances quickly.
  • Use attacks on switches and levers: Projectiles and Eldritch Blast can activate some mechanisms from a distance, reducing time spent opening cells.
  • Prioritize the route back to the submersible: Rescuing prisoners is only part of the challenge; they also need to make it back before the timer expires.
  • Protect vulnerable allies: A Globe of Invulnerability and thrown healing potions helped keep Ravengard alive amid the chaos.
  • Don’t get distracted: The narrator nearly detours for treasure while the countdown is running.

The episode closes with John preparing to return to the foundry and take on Gortash’s Steel Watch, followed by a brief, unrelated comic exchange about being accused of stealing shoes.

Featured gamer/source: John of Many A True Nerd Game: Baldur’s Gate 3

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