Video summary
Path of Exile 2 Farming Guide: How To Make 100s of Divines With Any Build
Main summary
Key takeaways
Storyline (as referenced in the video)
- The video briefly ties farming locations to PoE2’s story elements:
- Patriarch Hall and Matriarch Hall areas are part of the story, and clearing them ties into guaranteed drops for the creator’s farming goals (e.g., sparks/cradles).
- Certain special covered zones lead to bosses that can drop expensive lineage support gems (example given: Retalika’s Flow).
Gameplay / Farming highlights
Core progression for better drops
-
Your Atlas Tree completion determines your earning potential:
- A fully finished Atlas tree yields far better returns than a minimally invested one.
- Put league-specific atlas points into mechanics you actually plan to farm (e.g., if you’re farming Breaches all day, invest accordingly).
-
Tier progression matters:
- Aim to reach Tier 15 maps
- Finish Atlas Masters
- Use strong tablets / precursor tablets
Loot fundamentals (why some farms feel “wrong”)
The creator breaks loot into layers:
- League mechanic loot (drops tied to specific mechanics like Ritual)
- Atlas/monsters influence loot
For raw currency/divines on the ground, the goal is:
- More rare monsters
- Enough quantity/effectiveness so more items drop
- More monster rarity so drops skew higher rarity
Practical takeaway: raw divines usually come from rare monster drops, so atlas choices that increase rare presence/rarity and quantity directly impact income.
Key strategies and tactics
1) Make money from selling good bases (not just raw drops)
A major claim in the video: most divines come from selling dropped gear as “finished products”, rather than crafting endlessly for margin or relying on perfect “on-ground divines” alone.
What to do:
- Understand gear roll tiers
- Higher-tier rolls are better.
- They note the “tier system” has changed so that Tier 1 is best (per their explanation).
- Save items with Tier 1/Tier 2 rolls across slots.
- Item level is crucial
- They suggest iLvl 82 as the “golden number” where many items can roll Tier 1 modifiers broadly.
- iLvl 81 is still good; below that reduces the chance to hit top-tier affixes.
Tool/source mentioned for checking what can roll:
- POE2DB: look up item types and modifier tiers/required levels.
2) Prioritize “exceptional” items (huge resale value)
They emphasize Exceptional bases found via the Atlas tree.
Exceptional generally means items are said to be extremely rare and typically:
- Grant extra sockets (more than normal for that base type), and/or
- Can exceed normal quality caps
Examples discussed (conceptually):
- Level 82 normal base may be “worth orbs”
- Level 82 can jump to high exalt/divine prices even if “blank”
- Exceptional versions (with additional sockets) can be far more valuable—multiple tens of divines in their examples
3) “Quick and dirty” crafting to create sellable items
Instead of expensive precision crafting:
- When items are half-finished (some good rolls, but not perfect), you can often improve them cheaply using repeated Exalted-based approaches.
They specifically recommend:
- Buying Greater Exalted Orbs from Ritual (described as cheap—about a few exalts each)
- Using these to slam promising bases to chase improved tiers
Then, if appropriate:
- Add an Abyssal modifier (example given using a jawbone)
- Target likely class-relevant stats
- They suggest Spirit for a scepter archetype
- They also mention Spirit as generally desirable
Example outcome style:
- Start with a base that has several good tiers
- Spend relatively little
- Aim for a “full tier one”-style improvement and end up with an item that can sell for multiple divines (they describe one as “hard to value exactly” but potentially profitable)
4) Travel optimization to reach high-value encounters
They advise not to clear every nearby blue zone/area in a loop.
Instead:
- Travel outward toward “big divine drop” regions in a line/route.
Targeted examples:
-
Abyss route
- Clear multiple Abyss locations in a straight outward sequence to repeatedly reach Patriarch/Matriarch Hall bosses
- These are described as tied to strong/guaranteed drops such as Sparks and Cradles
-
Citadels
- Suggested for fragment drops
- Specifically highlights Crisis fragments as worth “a few divines” (others less)
-
Covered special zones with bosses
- Can drop Lineage support gems, among the most expensive items in the game
- Example: clearing Jade Isles and getting Retalika’s Flow (stated around ~120–124 divines at the time)
5) Don’t chase “best strategy” videos blindly—match your build
They criticize “20/50 divines per hour” claims for new players:
- If you can’t clear high-tier content quickly (because your build doesn’t match), those strategies won’t work for you.
Their philosophy:
- Choose farming that fits:
- Your play style
- Your build strength
- Your current game stage
Beginner-friendly farming recommendations (no-investment path)
For brand new players:
- Start with Abyss (they call it the easiest mechanic)
- Do not invest money into farming at first
Steps they outline:
- Go to Abyss (just right of the starting zone)
- Get all your Abyss points
- Work upward along the Abyss tree section
- Choose Olman as the focus point for the first progression tier
- Open currency chests for:
- raw divines
- raw exalteds
Expected results stated:
- Even with basic Atlas trees, you should get a few divines per hour.
Then, move to other mechanics only if your build is fast enough:
- Breach if you clear quickly (they mention breach rings sell well)
- Avoid Delirium/Temple unless you have the gear/build and (especially Temple) you enjoy the puzzle-like approach
- Ritual caution
- Many players chase “Head Hunter”-type goals and quit when they don’t get it quickly—so don’t get baited
Named farming targets / activities mentioned
-
Bossing loops
- Farm Breach Colony, also mentions Zest drops
-
Ritual farming
- “Audience with the King” / “Crux of Nothingness”
- Sell “heads” to players following ritual headhunter routes
- Example price cited: 1.2 divines per head
-
Trial Seekma
- They plan to begin harder farming for it later
Gamers / sources featured
- Heather (XR 2’s Return of the Ancients League) — main speaker/creator
- POE2DB — referenced as the free site for checking what item modifiers can roll