Video summary
Our Mobile App Made $85K in 8 months
Main summary
Key takeaways
Coherence app: business outcomes (8 months)
- Downloads: 15,000+
- Users: 2,000+ (users “just surpassed 2,000”)
- Revenue: ~$85,000 total in ~8 months
- Run-rate: averaging ~$11,000/month
- Peak month: ~ $22,000/month
Positioning
A breathwork app to help users relax, focus, and sleep via guided breathing techniques.
Revenue model
- Monthly: $10/month
- Yearly: $40/yearly
- Free trial: 3 days on the yearly plan
Key strategy: “content before product” (reverse-engineer demand)
They did not start with app development. Instead, they began by creating content around a specific niche/problem (breath work / nervous system regulation) and used performance signals to decide what to build.
Workflow described
- Post on X (idea battleground) to identify what gets traction/virality.
- Convert the winning content into Instagram/TikTok short-form scripts.
- If shorts perform, turn them into YouTube longer-form.
- After content validation, build the app features implied by what worked (“reverse engineered the content into the app”).
Five-step framework to find an app idea worth building (from their playbook)
-
Pick a painful niche
- Make repeated content about a painful problem people experience.
- Team note: they recommend pairing with a technical co-founder if you’re non-technical.
-
Batch your ideas weekly
- Consistently pitch yourself as the “solution” through scheduled content themes.
-
Film in bulk
- Example cadence: 30–60 videos produced in bulk (hook → film → done).
- Goal: build 2 months of content quickly to test many angles.
-
Amplify your winners
- Identify what works vs. what doesn’t.
- If there’s a sellable concept, allocate ad budget (“spark money” / Meta ad money) to test willingness to pay.
-
Outmarket everyone
- Increase output volume using whatever resources are available (e.g., hiring editors/clippers).
- Example: they’re fully bootstrapped and rely on very high personal posting frequency.
Validation example: viral content → app traction
- A content piece launched in July:
- ~8 million views across all platforms
- They expected it to flop, but saw it spike (e.g., 1M views the next day)
- They used this momentum to inform and expand the app/product direction (and also turned it into a series).
Product & operating details (how the app works)
Core UX elements
- Streak counter / light gamification
- 6 main breathing techniques, including:
- “Coherence breathing”
- “Vortex energy” (framed as energy boost, focus, stress relief, and sleep benefits)
- Simple breathing session screen:
- set a timer
- adjust volume
- press start → audio cues for inhale/exhale timing
App build tooling (stack)
- React Native (Expo)
- Supabase (database/backend)
- Supabase Cloud Code / “coding agents” (they mention Codeex as coding agents)
- Mixpanel (analytics)
- RevenueCat (subscriptions/billing)
- Marketing site: Vercel + Next.js
- Design: Figma
- 3D design: Rot
- Instagram DM automation: ManyChat
Build timeline & “minimum coding” approach
- MVP completed: February 2025
- Launch: after finishing MVP (in that period)
- Notes:
- One co-founder didn’t write code (“I didn’t actually write a single line of code”)
- They used AI/coding tooling (including Cursor and “coding agents”) to move fast
Cost structure, KPIs, and margins (profitability snapshot)
Monthly operating spend (approx. $5K–$6K total)
- Video editors: $2.5K (core to the organic content engine)
- Influencer/partnerships: $1K–$2K
- Ghostwriter: $800/month
- Virtual assistant: $500/month
- Coding agents: ~ $300/month
- RevenueCat: ~ $100/month
- Other tools: ~ $100/month (remainder)
Profit margin
- Operating margin: about 50% (as stated)
Actionable recommendations implied by their approach
- Validate demand with content before committing to a full product build.
- Use X as the testing ground for message/angles.
- Build a pipeline of content (“batch + bulk filming”) to run many experiments quickly.
- Once content proves willingness to engage, turn winners into product direction and consider small ad tests to confirm willingness to pay.
- Use lightweight subscription mechanics (e.g., RevenueCat + analytics + trials) to tighten the feedback loop.
Presenters / sources
- Jack Sweeney (co-founder, Coherence)
- Nick Sweeney (co-founder, Coherence)
- Pat Walls (Host, Starter Story)