Video summary
Comment Analyser Et Itérer avec Andromeda (Ce que Personne ne Comprend)
Main summary
Key takeaways
What Andromeda changes (Meta’s creative “fingerprint”)
- The speaker explains that Meta updated Andromeda so performance depends less on simple volume and more on “strategic volume” via diverse creative variants.
- Andromeda is described as a system that identifies similarity between creatives using a new “Creative ID” concept—so small code-level or superficial edits no longer fool the system.
- Key consequence: ad “learning/eligibility” is limited when Meta considers two creatives the same, reducing spend scale and often hurting performance quickly.
Playbook: “Strategic volume” instead of repetitive volume
- Build big, deliberate creative variation (not just more of the same):
- Creative differences: new formats, personas, styles, hooks, vehicles, settings, and concepts.
- Iteration philosophy: “always iterating / always creating new concepts.”
- The speaker claims “small changes” (e.g., swapping one word like “love”) can now:
- be classified as the same Creative ID
- penalize the account by limiting new audience delivery / learning.
Andromeda Creative ID: what gets grouped as “the same”
Meta is described as comparing creative similarity beyond code. The speaker says Andromeda may treat creatives as the same if they share:
- Same visual with different text
- Same creator / pose / lighting / “PS” (production setup)
- Same setting even with a different person
- Same product + identical colors/setup + similar script
- Same “hook type” (e.g., same emotional/promise structure), even if the delivery differs
Implication: If you test only by changing headlines, one phrase, or minor edits, Andromeda may not treat it as a new creative—so it won’t expand learning.
Concrete framework to create “new” creatives that Andromeda accepts
The speaker breaks creative iteration into components you must change enough to produce a new Creative ID:
- Format (must change)
- Example: turn a testimonial video into:
- UGC
- mashups
- green screen
- higher production version
- Example: turn a testimonial video into:
- Hook (must change)
- Example tactic: keep the overall product proof but change the attention-grabbing opening (the “H” / hook).
- Best practice described: when testing a new hook, also change supporting footage so the whole creative looks meaningfully different.
- Persona / target framing (must change)
- Change who “is being addressed” (the avatar’s identity), so Meta routes it differently.
- Vehicle (the delivery method)
- Example: replace the ad’s “delivery style” (e.g., landing-page style hook, UGC style hook).
- Setting
- Don’t film everything in the same environment (e.g., curtains/room).
- Change location type: car, gym, store, different room.
Real-world example the speaker cites
- They mention observing a competitor-like pattern (“Shapermind”):
- Ads ran for ~178+ days
- They used a same underlying script but changed footage + hook
- Result: Meta treats these as different enough (different creative instances) because:
- different faces/scenes
- different hook framing
- still maintains proof/credibility (“proof of …”)
Case impact: what happened when Andromeda hit their account
The speaker’s account allegedly had OK profitability and good results, then within one week:
- Best scaling campaigns lost performance
- Scaling campaigns spending ranges cited as:
- $5K / $10K / $15K (depending on campaign)
- ROS (return on spend) drop example:
- ~2.15 ROS → ~2.09 ROS
- They emphasize they’re still validating using information from Meta plus their own testing.
2026 measurement: “Andromeda isn’t a black box” (3 KPI signals)
The speaker recommends focusing on three metrics to diagnose whether an ad is being treated as top-funnel and/or is worth scaling.
1) Spend (Meta’s “signal”)
- Spend is treated as the most important Meta signal—Meta allocates budget when it believes the ad creates a good user experience.
- They stress: Meta optimizes for user experience + conversion behavior, not directly for your profitability.
2) Frequency (where you are in funnel / retargeting level)
Frequency is explained as repetition/intended exposure behavior (top vs bottom funnel).
-
Low frequency (~1–2) → Meta is mostly reaching new/unaware people (top-funnel discovery)
-
High frequency (>2) → more remarketing / retargeting, meaning the creative is less “new” in behavior and typically won’t sustain as well long-term
Example given:
- A new product ad had ~$5K spend over last 5 days
- Frequency ~25 → indicates it’s being supported by other ads and used more as mid/bottom funnel retargeting
- ROS examples mentioned around ~1.75 (for another ad)
3) Cost per Result (CPR)
- CPR = cost to acquire/produce a result (effectively “cost per sale/customer” in their context).
- Nuance: a high CPR is not always bad—sometimes it’s educational or it works together with other creatives.
- Decision example tied to a target:
- “If CPR is above benchmark doesn’t mean it’s bad”
- They reference an internal target cutoff, and mention scenarios such as:
- CPR around $30 (sale example)
- CPR ~33 as “below target cutoff” with profitability and ~20% margin stated
Decision rule described: Don’t cut solely by result cost—consider funnel contribution and other funnel metrics.
How to interpret funnel position (simple diagnostic rules)
The speaker provides decision logic based on Spend / Frequency / CPR / CPM trends.
Top-funnel (new people)
Look for:
- Low frequency
- CPM declining over time (not just day 1)
- Spend increasing as results validate
If these conditions exist → keep the ad because it can “feed the entire account.”
Bottom-funnel / retargeting
Look for:
- Frequency rising
- CPM increasing
- “Spin” (engagement metric implied) decreasing
You may reduce spend or repurpose the creative for later funnel stages.
When to cut
Cut if:
- spin decreases
- CPM / target price rises sharply
- cost per result is unfavorable
Then: cut (Meta likely sees diminishing returns / limited incremental audience value).
Action recommendations: what to do when an ad shows problems
If CPR is high but CPM is low / frequency is low (top-funnel potential)
- Keep the ad and create new hooks and/or improve sub-elements:
- strengthen hook-to-avatar match
- adjust pacing/script/sub-metrics
- refine persona targeting (reduce “too many avatars” problem)
If CPR is acceptable but creative saturates (frequency high; spin down)
- Iterate creative stage
- move the creative into a different funnel stage
- transform it into a solution/offer framing that supports later funnel
- aim to lower frequency and restore performance
If you suspect missing objections / messaging gaps
- Use ChatGPT as a prompt tool:
- ask what objections remain / why it doesn’t convert directly
- then inject additional ads (static or simple UGC) to fill gaps (social proof, objections handling, etc.)
“Perfect match persona” process (creative ecosystem approach)
A structured approach is recommended for 2026:
- Define “perfect match” personas precisely:
- pain, frustration, goals, fears
- Use ChatGPT research to refine:
- packaging of concepts for the persona
- best format/vehicle style for that persona
- Build a creative ecosystem:
- multiple creatives per persona with different hooks/angles/POVs
- Change creative POV:
- e.g., father messages could be framed through child or spouse perception rather than the father’s own viewpoint
Presenter / source attribution
- Presenter (speaker): “Matthéo” / “Mateo” (name appears inconsistently in subtitles; also referenced as the one who will share a document if viewers comment “Andromeda”).
- Primary referenced source: Meta (the speaker says the guidance comes from communications/information Meta provides, plus account validation).