Video summary
30th Celebration Pull Rates are Nuts! How Many Packs for Big Hits? (Pokemon TCG News)
Main summary
Key takeaways
Storyline / Game Context
This video isn’t about a narrative “story mode.” It’s about Pokémon TCG: 30th Celebration pack opening and the expected pull rates for different card rarity tiers.
Gameplay / Content Highlights (What the video focuses on)
The host reviews how often specific rare card types appear in booster packs, based on:
- Early set info
- Japan opening data
- Additional reports from people opening packs for UK stores
A repeated caveat: these are best estimates, not officially guaranteed.
Key Pull-Rate Findings / Breakdown
Guaranteed (with near certainty)
- Pikachu special cards: 1 per pack (guaranteed)
- The host claims this slot was confirmed very early when the set was announced.
Common “Special” Tier Pull Rates
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Ordinary EX cards: ~1 in 4 packs
- There are 12 different kinds, so a specific EX is roughly:
- 1 in 48 packs (12 × 4), assuming equal distribution.
- There are 12 different kinds, so a specific EX is roughly:
-
Illustration rares: ~1 in 5 packs
-
There are 18 different types, so a specific illustration rare is roughly:
- 1 in 90 packs (18 × 5)
-
Note: a couple illustration rares may be removed and used as promos.
-
-
Classic Collection: ~1 in 10 packs
- Important twist: Darkrai + Cresselia are treated so that pulling one half means you effectively get both halves together.
- So while there are 30 cards, the host counts 29 “types” (because Darkrai/Cresselia are merged as one collectible outcome).
- Therefore, a specific classic collection card is roughly:
- 1 in 290 packs (29 × 10)
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Combined example assuming rates hold:
- 10 packs: ~1 Classic Collection, 2 illustration rares, 2 EXs, with ~50% chance of another Classic Collection
- 20 packs: ~2 Classic Collections, 4 illustration rares, 5 EXs
Special Rarer Tiers
-
Special Illustration Rares: ~1 in 20 packs
- In Japan, they’re described as about 1 per 20-pack box.
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There are 10, so a specific special illustration rare is roughly:
- 1 in 200 packs
-
Interesting note: pulling a specific special illustration rare may be easier than pulling a specific classic collection card due to different tier counts.
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“Futuristic rares” (Mewtwo/Mew): ~1 in 120 packs total
- Only 2 types, so a specific one is roughly:
- 1 in 240 packs
- The host implies they’re harder to enjoy aesthetically, but not necessarily worse in value terms.
- Only 2 types, so a specific one is roughly:
Ultra-Rare Cards Mentioned
- RGB “Mew” cards (red/green/blue MUW)
- Estimated at roughly 1 in 2,500 packs total (very small sample size, so highly approximate).
- Because there are three versions, a specific RGB card is roughly:
- 1 in 7,500 packs
- The host strongly dislikes them and suggests they may increase scalper interest.
Strategies / Key Tips
No direct “in-game strategy” is offered, but the host’s practical guidance is:
- Don’t overspeculate: treat everything as early estimates (“pinch of salt”) until more data exists.
- If opening for collection/value, prioritize:
- Special illustration rares over the ultra-rare RGB MUW cards (unless collecting purely for personal reasons or value/speculation).
- Manage expectations for the most extreme tiers (RGB MUW) due to extremely low odds.
Gamers / Sources Featured (as named at the end)
- Eric Rididgeway (supporter mentioned for shout-outs)
- Source/host identity: Ross (PTCG Radio / “My Ross and you’ve been watching PTCG”)
- Channel social/source mentioned: Twitter: @Lwasi
- Support platform mentioned: patreon.com/ptcgradio