Video summary

PoE 3.29 - How To Make Big Money Crafting RF Gloves | Allflame Crafting

Main summary

Key takeaways

Product Review

Product Reviewed / Topic

The video isn’t a typical single-consumer product review. It’s a profit-focused crafting guide for PoE (Path of Exile) “RF gloves”—specifically Righteous Fire (RF) gloves—using Leviton/Levaton gloves crafting with a currency + bench/orb strategy.

Key Crafting Strategy (Leaton/Leviton Gloves for RF)

Target item

  • Base:Leaton/Levaton gauntlets” (gloves) for Righteous Fire players

Base requirements when buying

  • Base percentile: buy as high as possible (example target: ~85)
  • Item level: 85
  • Avoid bases that are:
    • Fractured
    • Corrupted
    • Mirrored
  • Ignore the influence label shown in a saved craft view (“doesn’t matter” per creator)
  • Avoid bases with “intangibility.” If it has intangibility, don’t buy it

High-level crafting flow

  1. Apply quality and make the gloves Rare
  2. Spam “Essence of M” (MV essence) (referred to as “essence of MV” / “MV essence”)
  3. Use Exalted Orbs strategically
    • The creator notes exalts are “very cheap” compared to essences
    • Exalts help fill the needed affixes at key steps
    • Focus primarily on valuable suffixes, mainly:
      • Life regeneration rate
      • Tier 1 dexterity (also considered valuable)
    • Attack speed is said to be less valuable this league than last league
  4. Use Orb of Annulment to remove bad mods
    • Examples mentioned:
      • removing accuracy
      • removing regen you don’t want
  5. Bench craft after annulments
    • Craft Fire + Chaos resistance from the bench
  6. Use “Old Flame crafting” for prefixes
    • The creator repeatedly references it as a way to efficiently craft multiple gloves
  7. Use Eldritch currency selectively
    • Eldritch crafting is expensive, so the creator often skips it unless the rolls/resist/life regen are already promising

Materials / Cost Drivers

The strategy requires significant investment and variety, including:

  • Hundreds of exalts
  • Orbs of Annulment
  • MV essence cases (referred to as different “cases of MV”)
  • Eldritch currency (examples cited):
    • Eldrich Kosorb
    • Eldrich orb farament
    • Mostly lesser Eldrich embers
  • Deadman sulfur

Buying efficiency tips

  • You can set buy orders and wait for better ratios (example wait: 30 minutes to 1 hour)
  • Example optimization mentioned:
    • using better-ratio buys such as “20–30 divines worth of sulfur” to reduce costs (though not fully done in the demo)

Pros / Outcomes Emphasized

Profit intent

  • Crafted gloves are intended for profit in the first week of the league
  • The creator claims it can still be profitable in the second week, even if materials cost more

Not chasing perfect items

The strategy is explicitly about crafting something that it will sell, not perfect min-max gloves.

Efficiency improvements

  • Bulk crafting: the demo uses 6 gloves, but the creator suggests ideally 3–6 stashes / bulk sets
  • Set up near the bench to reduce wasted time
  • Batch prefix crafting using Old Flame across multiple gloves

Throughput estimate

  • Claimed crafting speed: around 40–50 gloves per hour
  • Very good gloves happen only sometimes

Cons / Risks Highlighted

  • Losses can happen: at least one glove is described as “a loss” after multiple tries
  • Eldritch cost risk: Eldritch is often skipped due to expense and uncertain upside
  • Market sensitivity: if gloves don’t sell, you may need to lower prices
  • No profit guarantee: results are inconsistent—“really good gloves” appear only occasionally

Crafting Goals (Stats They Chased)

Suffix goals

  • Life regeneration
  • Tier 1 dexterity

Resistance goals

  • Fire + Chaos resistance via bench craft

Prefix / life goals

  • Target high maximum life
  • Examples mentioned include:
    • ~120 maximum life in one case
    • settling for values like 89 or 72
    • aiming to reach around 100 total life in some cases

Removal / adjustment steps (examples)

  • Annul/removal examples:
    • remove accuracy
    • remove undesired regen
  • Eldritch-related attempts are mentioned for adjusting other mods (including damage/armor-related mod outcomes)

Bench craft blocking limitations

  • The creator notes you can’t always block certain bench crafts if an affix slot is already occupied (example: can’t block anything from the bench because a suffix exists)

Pricing / Sales Mentions (Rough Targets)

Pricing appears as approximate sell targets, such as:

  • ~1 divine
  • 100 chaos
  • 50 chaos
  • 70–80 chaos
  • If items don’t sell: lower prices

The subtitles also mention an item might be worth “80k or 100k” in some context, though the exact metric isn’t clearly defined.

Comparisons Made

  • Within-league: attack speed value is contrasted with last league
    • Attack speed: valuable last league, but less so this league
  • No direct comparison to other glove brands/items; focus is instead on currency routes (e.g., Exalts vs Eldritch, skipping Eldritch unless rolls are good)

Unique Points Mentioned (Consolidated)

  1. Craft RF gloves for profit across league progression (first week → second week)
  2. Use Leviton/Leaton gauntlets as the base
  3. Buy high base percentile (~85) and require item level 85
  4. Reject fractured/corrupted/mirrored bases
  5. Ignore influence display in the saved layout (“doesn’t matter”)
  6. Avoid bases with intangibility
  7. Demo crafted 6 gloves, but recommends bulk (multiple batches / multiple stashes)
  8. Apply quality and make items rare
  9. High currency needs: hundreds of exalts, MV essence, annulments, Eldritch currencies, plus Deadman sulfur
  10. Use buy orders + wait (30 min to 1 hour) for better ratios
  11. Start rolling with MV essences
  12. Use Exalted Orbs because they’re “cheap” for affix filling
  13. Target suffixes: life regen and tier 1 dexterity
  14. Bench craft Fire + Chaos resistance
  15. Use Old Flame for prefixes and to batch craft efficiently
  16. Skip Eldritch if outcomes are poor (Eldritch is expensive)
  17. Use Orb of Annulment to remove bad mods (accuracy/regen/etc.)
  18. Use Eldritch Orb of Fulmen(t)/funnelment to remove specific bad mods (multiple attempts described)
  19. Don’t aim for perfect gloves; aim for sellable
  20. Throughput: 40–50 gloves per hour
  21. If items don’t sell, lower prices
  22. Real outcomes include both profitable listing targets and at least one loss

Speaker Breakdown

  • Single main creator/speaker
    • Provides the full strategy, step-by-step crafting plan, throughput, and pricing examples
  • No other distinct speakers or perspectives were evident

Verdict / Recommendation

If you’re already comfortable with PoE crafting and can afford the upfront currency, this is recommended as a profit-oriented bulk crafting method for RF gloves. It emphasizes the creator’s stat priorities (life regen, dex/chaos+fire resist, high max life) and selling “good enough” gloves rather than chasing perfect rolls.

Expect some craft losses and the need to adjust market pricing, but the video argues profitability can extend into the second week of the league.

Original video