Video summary
WHAT I LEARNED IN ROHAN 2 - GUIDE (TIPS AND TRICKS)
Main summary
Key takeaways
Storyline (overview)
- The subtitles don’t provide a clear narrative plot or main story beats for Rohan 2. They mainly focus on:
- Character progression
- Progression systems (skills/codex/dungeons/forging)
- Event/maintenance rollback compensation
- The only “quest” context mentioned is that players should do:
- Main quests
- Daily/limited subquests (unlocked quest lines progress; the speaker mentions being at a locked “third” request in Via Marea)
Gameplay highlights & progression systems
Character status / maintenance impact
- The creator (Coro) is level 36 at recording.
- A major event: maintenance rollback removed mounts and pets obtained the day before (reasons related to abuse).
- Compensation was provided, including:
- Emergency maintenance compensation
- Ruby-related compensation delivered again (costume/mount/pet-type rewards depending on purchase status)
- Outcome effects:
- Combat power dropped (approximately 60k → ~52k), then rose somewhat after re-equipping.
- Costume reset also occurred (mount/pet reset confirmed; costume reset mentioned).
Premium subscription (Cash Shop) and trading restrictions
- A premium subscription is described as mandatory/needed because without it you:
- Cannot use the marketplace
- Cannot crate/trade (crone trade)
- Cannot do private trading / request trade
- Subscription perks mentioned:
- Battle rewards not received (without it)
- Hunting helper (limited to about 6 hours)
- A sapphire daily attendance reward
- The speaker strongly recommends it for efficient grinding and progression.
Skills & build direction
- Key advice:
- Invest in passive skills using skill books bought with crones (expensive but worthwhile).
- Avoid/delay some active skills:
- They skip “Fourth swing” because they prefer AOE (area-of-effect) play over single-target.
- Keep certain skills only as boss-fight add-ons (e.g., “Dragon fear” and “Dragon tail”).
- Stats/build:
- Using Dragon Sage, focusing primarily on Intelligence (pure INT).
- Reason: INT matches their magic-based build, while overall strength is also influenced by passives, mounts/pets, armor, and codex effects.
- They plan to invest more into active skills later after reaching Dragon Sage / second job changes (noted unlock at level 50 for Dragon Sage skills).
Codex grind (big progression value)
- Recommendation: complete Codex as much as possible when free time allows.
- Why it matters:
- Codex provides attack power and defense bonuses.
- Example mentioned:
- Defeating an enemy can drop a “float sculls token”
- 1,000 tokens unlock a third-tier bonus (PVP attack +6 mentioned)
Dungeon (manual strategy)
- The speaker runs an experience dungeon quickly (target: under ~5 minutes).
- Strategy emphasized:
- Play manually (not automated)
- Defend a gate area:
- Gate has HP
- Other mobs pass by while you attack one
- Lure mobs so they don’t break the gate:
- Pull enemies toward you rather than letting them reach the gate.
Quests & daily subquests
- Besides main quests:
- Always do subquests
- A daily request with a limit (estimated around 10 per day) provides significant experience.
Forging / Combination system (enhancement + stat selection)
- Location: Menu → Enhancements → Combination
- Core idea:
- Combine items to gain selected stat outcomes
- Player chooses among 3 stats (example: magic crit rate / status effect rate)
- Color/rarity progression:
- Registered success: base item becomes green
- Combining two greens can upgrade to blue
- Flexibility:
- Combine different weapon/armor types to transfer desired stats
- Even across classes is possible as long as you’re aiming for the stat outcomes
- Equipment plan (example approach):
- Wearing mostly blue items (not final yet)
- Armor strategy:
- Reduce damage from common monsters via defensive percent-based stats
- Weapon strategy:
- Prefer increasing damage toward common monsters
- Boss damage considered less emphasized than common damage
- Stat priority tip:
- Prefer percentage-based stats over flat HP/MP for stronger scaling later.
Enhancement safety & materials management
- Enhancement success chance is shown (example: 82%).
- If enhancement fails:
- Item does not break
- It only drops levels (e.g., plus 7 → plus 5)
- Plan:
- Aim for plus 10 to plus 12 (speaker notes it can go up to ~plus 12)
- Resource use:
- Use enhancement stones carefully
- They accumulate crystals and salvage/dismantle unwanted item stats instead of wasting needed stones
- Crafting/dismantling also used to obtain items (including combination stones) from crystals
Skill enhancement priorities
- During “Enhance”:
- Their heal skill (“prayer”) leveled up.
- Plan:
- Prioritize passive skill upgrades
- Level active skills less until major job progression (Dragon Sage/second job), then focus active enhancements.
Pulls / eggs / mount & pet updates (key results)
- They claim compensation, then open mystery eggs:
- Use normal eggs first
- Then use blue compensation eggs
- Notable outcomes:
- Mounts and pets were reset; they reopened to re-acquire them.
- They received:
- Ancients (at least one “Ancient” mount item; “two Asients” wording appears multiple times—some results repeat due to rollback duplication)
- A pet reset included a return of their higher-value rare pet earlier (the speaker says the highest pet is rare)
- Pet/codex effects commentary:
- Their Ancient pet bonus previously helped leveling quickly.
- After rollback:
- Ancient pet bonus cited around 22%
- XP bonus changed: they mention XP +7 previously, now 15% as stated
- Codex reportedly went back to 70+ again after switching pet/mount choices.
- Overall combat power returned to around 60k, down from the pre-rollback peak.
Key tips condensed
- Premium subscription: likely required for marketplace use and trading; helps grinding via attendance/systems.
- Invest in passive skills first; delay some actives depending on playstyle.
- Use AOE-focused skills if you don’t like single-target combat.
- Codex: grind whenever possible for strong attack/defense bonuses.
- Experience dungeon: run manually; lure mobs away from the gate.
- Quests: always do main quests + daily-limited subquests for extra XP.
- Combination/forging:
- Choose the stat effects you want; prefer percentage stats for scaling.
- Color/rarity increases with successful combinations.
- Enhancement:
- Failure doesn’t destroy items—it drops levels—so retry planning is safer.
- Don’t waste crystals; use salvage for unwanted stats.
- Compensation pulls:
- Expect repeated/partial rollback effects; compare outcomes (rarity/bonuses) before re-equipping.
Gamers or sources featured at the end
- Coro (the channel creator/speaker)