Video summary

WHAT I LEARNED IN ROHAN 2 - GUIDE (TIPS AND TRICKS)

Main summary

Key takeaways

Gaming

Storyline (overview)

  • The subtitles don’t provide a clear narrative plot or main story beats for Rohan 2. They mainly focus on:
    • Character progression
    • Progression systems (skills/codex/dungeons/forging)
    • Event/maintenance rollback compensation
  • The only “quest” context mentioned is that players should do:
    • Main quests
    • Daily/limited subquests (unlocked quest lines progress; the speaker mentions being at a locked “third” request in Via Marea)

Gameplay highlights & progression systems

Character status / maintenance impact

  • The creator (Coro) is level 36 at recording.
  • A major event: maintenance rollback removed mounts and pets obtained the day before (reasons related to abuse).
  • Compensation was provided, including:
    • Emergency maintenance compensation
    • Ruby-related compensation delivered again (costume/mount/pet-type rewards depending on purchase status)
  • Outcome effects:
    • Combat power dropped (approximately 60k → ~52k), then rose somewhat after re-equipping.
    • Costume reset also occurred (mount/pet reset confirmed; costume reset mentioned).

Premium subscription (Cash Shop) and trading restrictions

  • A premium subscription is described as mandatory/needed because without it you:
    • Cannot use the marketplace
    • Cannot crate/trade (crone trade)
    • Cannot do private trading / request trade
  • Subscription perks mentioned:
    • Battle rewards not received (without it)
    • Hunting helper (limited to about 6 hours)
    • A sapphire daily attendance reward
  • The speaker strongly recommends it for efficient grinding and progression.

Skills & build direction

  • Key advice:
    • Invest in passive skills using skill books bought with crones (expensive but worthwhile).
    • Avoid/delay some active skills:
      • They skip “Fourth swing” because they prefer AOE (area-of-effect) play over single-target.
    • Keep certain skills only as boss-fight add-ons (e.g., “Dragon fear” and “Dragon tail”).
  • Stats/build:
    • Using Dragon Sage, focusing primarily on Intelligence (pure INT).
    • Reason: INT matches their magic-based build, while overall strength is also influenced by passives, mounts/pets, armor, and codex effects.
    • They plan to invest more into active skills later after reaching Dragon Sage / second job changes (noted unlock at level 50 for Dragon Sage skills).

Codex grind (big progression value)

  • Recommendation: complete Codex as much as possible when free time allows.
  • Why it matters:
    • Codex provides attack power and defense bonuses.
  • Example mentioned:
    • Defeating an enemy can drop a “float sculls token”
    • 1,000 tokens unlock a third-tier bonus (PVP attack +6 mentioned)

Dungeon (manual strategy)

  • The speaker runs an experience dungeon quickly (target: under ~5 minutes).
  • Strategy emphasized:
    • Play manually (not automated)
    • Defend a gate area:
      • Gate has HP
      • Other mobs pass by while you attack one
    • Lure mobs so they don’t break the gate:
      • Pull enemies toward you rather than letting them reach the gate.

Quests & daily subquests

  • Besides main quests:
    • Always do subquests
    • A daily request with a limit (estimated around 10 per day) provides significant experience.

Forging / Combination system (enhancement + stat selection)

  • Location: Menu → Enhancements → Combination
  • Core idea:
    • Combine items to gain selected stat outcomes
    • Player chooses among 3 stats (example: magic crit rate / status effect rate)
  • Color/rarity progression:
    • Registered success: base item becomes green
    • Combining two greens can upgrade to blue
  • Flexibility:
    • Combine different weapon/armor types to transfer desired stats
    • Even across classes is possible as long as you’re aiming for the stat outcomes
  • Equipment plan (example approach):
    • Wearing mostly blue items (not final yet)
    • Armor strategy:
      • Reduce damage from common monsters via defensive percent-based stats
    • Weapon strategy:
      • Prefer increasing damage toward common monsters
      • Boss damage considered less emphasized than common damage
  • Stat priority tip:
    • Prefer percentage-based stats over flat HP/MP for stronger scaling later.

Enhancement safety & materials management

  • Enhancement success chance is shown (example: 82%).
  • If enhancement fails:
    • Item does not break
    • It only drops levels (e.g., plus 7 → plus 5)
  • Plan:
    • Aim for plus 10 to plus 12 (speaker notes it can go up to ~plus 12)
  • Resource use:
    • Use enhancement stones carefully
    • They accumulate crystals and salvage/dismantle unwanted item stats instead of wasting needed stones
    • Crafting/dismantling also used to obtain items (including combination stones) from crystals

Skill enhancement priorities

  • During “Enhance”:
    • Their heal skill (“prayer”) leveled up.
  • Plan:
    • Prioritize passive skill upgrades
    • Level active skills less until major job progression (Dragon Sage/second job), then focus active enhancements.

Pulls / eggs / mount & pet updates (key results)

  • They claim compensation, then open mystery eggs:
    • Use normal eggs first
    • Then use blue compensation eggs
  • Notable outcomes:
    • Mounts and pets were reset; they reopened to re-acquire them.
    • They received:
      • Ancients (at least one “Ancient” mount item; “two Asients” wording appears multiple times—some results repeat due to rollback duplication)
      • A pet reset included a return of their higher-value rare pet earlier (the speaker says the highest pet is rare)
  • Pet/codex effects commentary:
    • Their Ancient pet bonus previously helped leveling quickly.
    • After rollback:
      • Ancient pet bonus cited around 22%
      • XP bonus changed: they mention XP +7 previously, now 15% as stated
    • Codex reportedly went back to 70+ again after switching pet/mount choices.
    • Overall combat power returned to around 60k, down from the pre-rollback peak.

Key tips condensed

  • Premium subscription: likely required for marketplace use and trading; helps grinding via attendance/systems.
  • Invest in passive skills first; delay some actives depending on playstyle.
  • Use AOE-focused skills if you don’t like single-target combat.
  • Codex: grind whenever possible for strong attack/defense bonuses.
  • Experience dungeon: run manually; lure mobs away from the gate.
  • Quests: always do main quests + daily-limited subquests for extra XP.
  • Combination/forging:
    • Choose the stat effects you want; prefer percentage stats for scaling.
    • Color/rarity increases with successful combinations.
  • Enhancement:
    • Failure doesn’t destroy items—it drops levels—so retry planning is safer.
    • Don’t waste crystals; use salvage for unwanted stats.
  • Compensation pulls:
    • Expect repeated/partial rollback effects; compare outcomes (rarity/bonuses) before re-equipping.

Gamers or sources featured at the end

  • Coro (the channel creator/speaker)

Original video