Video summary

Цена Steam Machine, превью Stranger Than Heaven, гача-RPG по Marvel, сетевой режим в Last of Us 2…

Main summary

Key takeaways

Gaming

Stranger Than Heaven (combat preview)

  • IGN journalist: Tristan Ogilvie visited the developers and played a ~30-minute demo.
  • Combat feel: more grounded/realistic than the frantic style typical of Yakuza, with a focus on better control of your body/movement.
  • Demonstrated moment (crowbar): enemies attempt to seize the crowbar, but Ogilvie maintains control—attacking with his left arm, landing multiple hits, headbutting an attacker, knocking both down, then freeing the weapon.
  • Needs work:
    • Target acquisition sometimes glitches (attacks can go the wrong direction).
    • Charged attacks feel too slow.
  • Release: January 15, 2027 on PC, PS5, Xbox Series X, and Game Pass.

Steam Machine pricing + reservation system

  • Valve/Steam Machine pricing is described as very high.
  • Minimum price: $149 (with 0.5 TB memory).
  • With a Steam Controller: +$80.
  • 2 TB version: $1,349 (controller-included option is +$80, same additional cost).
  • Valve cites rising component prices.
  • Reseller mitigation: after June 25, reservations will be randomized.
  • Shipping: first batches on June 29.

Ubisoft co-founder death

  • A plane crash near La Baule, France (reported via subtitles) involved Claude Geymot, one of Ubisoft’s five brothers founders.
  • He died at age 69.
  • His role: operations/business development and a board position—not direct game development.

Tears of Metal (Paper Cult) — Early Access plan

  • Early Access release: July 22.
  • At launch, the devs plan a full progression system and 3 acts, including:
    • unique enemies, elite opponents, and bosses
    • 3 playable heroes
    • village leveling
    • emblems and companion equipment, plus smaller features
  • Ongoing updates: more characters/emblems/equipment/companions/village content, plus rebalance and bug fixes.
  • Early Access target duration: 4–12 months.

VALORANT — new Early Access map + Act 4 of Season 26

New map: Radiant Academy

  • Set in China mountains.
  • Structure and gameplay elements:
    • 2 spike sites
    • 3 lanes
    • Mid lane and A/B sites include lowering walls that reshape the battlefield during a run
    • training halls and meditation gardens connected via those walls

Closed door interaction

  • A closed door opens only at round end.
  • Agents can place an ability through a small opening above walls; timing the closure can help clear opponents.

Act IV adds a 3v3 capture mode

  • Match begins immediately after the spike is planted.
  • One team holds the point while the other attempts to recapture.
  • Sides switch each round, and teams gradually gain access to better equipment.

Mobile/Marvel gacha action RPG leak (Project Comed)

  • Leak source:Multiverse Suzy
  • Game: a mobile gacha action RPG set in the Marvel universe.
  • Codename/title: Project Comed
  • Gameplay: co-op missions (up to 4 players) inspired by Marvel Ultimate Alliance-style traversal/combat.
  • Difficulty affects rewards.
  • Unlocking characters: via spins.
    • Major examples: Captain America, Wolverine
    • Others: Elektra, Jiggernaut, Silver Samurai
  • Credited development teams: teams behind Marvel Strike Force, Monopoly Go, and Star Trek Fleet Command.
  • Platforms: iOS/Android (PC not announced).
  • Beta: begins in July.

Last of Us Part II multiplayer mod (PC)

  • A PC modder/enthusiast named Specklyzer is building an online mode for The Last of Us Part II.
  • Target release: September 2026.
  • Demo details:
    • online mode integrated into the game UI with a menu tab to:
      • start matches
      • choose maps
      • select starting equipment
  • Two session examples mentioned:
    • one on a custom map
    • one on Houses (from the campaign)
  • Format: 8 players, two teams, racing for 20 frags first.

Hнai Nexus Anim (Pokémon-like “killer”) — closed beta

  • Described as a creature-breeding/travel/battle experience Pokémon-like.
  • Devs released gameplay videos and accept applications for the next closed beta.
  • Applications close: July 3
  • Testing begins: July 9 on PC and mobile
  • Next beta is expected to add more story content, explorable areas, mechanics, and new companions.
  • No release date yet.

CD Projekt Red (Cyberpunk fallout + Witcher 4 tech decision)

  • Mikhail Novakovsky (CEO) says negative experiences some players had with Cyberpunk 2017 damaged trust beyond apologies/efforts.
  • The studio hopes to rebuild trust with The Witcher 4 (or their next release).
  • Development approach:
    • release plans made ~10 years ahead
    • they try not to become a production “conveyor belt”
  • Why Unreal Engine for Witcher 4:
    • the first Witcher ran on Unreal Engine
    • influenced by Cyberpunk/engine challenges
    • earlier Red Engine versions weren’t direct upgrades from previous ones, creating development overhead
    • Unreal enables more flexible changes with less re-building effort
  • Novakovsky frames the choice as preventing similar problems going forward.

Gamers / sources featured (as named in subtitles)

  • Tristan Ogilvie (IGN)
  • Claude Geymot (Ubisoft co-founder)
  • Specklyzer (modder for The Last of Us Part II online mode)
  • Multiverse Suzy (leaker)
  • Mikhail Novakovsky (CD Projekt Red CEO)

Mentioned studios/companies

  • Valve, Paper Cult, Riot Games, CD Projekt Red, and Epic Games (via Unreal Engine)
  • Game dev teams credited in subtitles: Marvel Strike Force / Monopoly Go / Star Trek Fleet Command

Original video