Video summary
Talking all the 40K News, Rumours & More!
Main summary
Key takeaways
Summary of the video’s main points (40K news stream + related gaming talk)
1) Live stream housekeeping + community banter
- The host opens with jokes and general chatter, welcoming viewers and reacting to inconsistent notification behavior (YouTube notifications sometimes, while Discord is less reliable).
- The stream includes frequent meme/banter segments and side discussions (e.g., football results and sports predictions), but the conversation eventually centers on Warhammer.
2) Grey Knights and other “when will it happen?” Warhammer speculation
- Viewers ask about Grey Knights (referred to as “green knight” content), and the host gives a pessimistic forecast: Grey Knight releases aren’t expected soon, suggesting later timing rather than earlier.
- There’s also speculation about when certain Warhammer show/reveal events might occur, with rumors pointing to announcements around the 18th as a potentially significant date.
- The host notes broader uncertainty in release pacing—answers like “not soon / not sure,” plus discussion of how new Orcs may tie into Kill Team box announcements.
3) Blizzard/Game industry detour: StarCraft, Warcraft, Diablo shows/trailers
- A major chunk of the stream is spent watching and reacting to StarCraft trailers and other Blizzard announcements/trailers (including Warcraft cinematic content and broader Blizzard media plans).
- The host critiques the StarCraft direction, describing it as feeling like “Budget Warhammer” or Warhammer-style IP copying, while still acknowledging that the CGI looks excellent.
- The host compares Blizzard’s move toward more corporate, mass-market output with Games Workshop’s broader appeal cycle, but repeatedly emphasizes dissatisfaction with the gameplay concept/genre drift—especially regarding StarCraft.
4) Core focus: Martyrdom project update (historical miniatures game + crowdfunding plans)
A major part of the stream isn’t about 40K rules, but about the host’s ongoing independent project, Martyrdom—a historical miniatures wargame.
Production/testing status
- They’re cutting up 3D-printed models for plastic molding.
- They’re working with sculptors and a plastic manufacturer, awaiting confirmation that the molded parts will be acceptable.
Cart pre-orders temporarily halted
- A “cart” item was initially planned for 50 units, but demand surged to 200+.
- To avoid overwhelming the printer/fulfillment workflow, they temporarily took cart orders offline.
- The cart may reopen if membership goals are hit during the stream.
Kickstarter timing and targets
- The host strongly implies October as the target month for the Kickstarter.
- They discuss revenue/volume benchmarks: if they sell enough box sets, they estimate they can fund the move into plastic production.
Rules approach at launch
- No rulebook will be included in the launch box.
- Martyrdom rules will be free online.
- They avoid printed rules because the game is expected to change during early feedback cycles, so they don’t want players buying something outdated.
Terrain and siege plans
- For early releases: no siege rules immediately.
- A later progression path is planned that includes siege engines, siege terrain, and siege rules (with later battles such as “Siege of Antioch” mentioned).
Mechanics and design discussion
- The host emphasizes alternate/unknown activation to keep the game dynamic.
- They discuss list-building concerns around “unit spam”, and note that cheap units can backfire due to morale/chain-break dynamics observed in playtesting.
- For movement clarity, they prefer movement measurement aids (including movement trays for rank-and-file readability), though they note this isn’t strictly required.
- Formation/clash examples: they describe arranging long spear formations in rows/depth so models don’t “smash” in the middle during fights.
Activation model concept
- They explain a coin-based activation system, where units with more coins activate more often.
Model modularity
- The project explores interchangeable heads/weapons/shields using ball-sockets and modular attachment points.
Expansion visions
- Future expansions/eras are discussed, including post–First Crusade eras such as Templars.
- There’s also interest in different cultural/historical sets, including a “New World” style concept.
Terrain and narrative scenario ideas
- Scenario pitches focus on narrative objectives and escort mechanics, such as:
- Cart vs. enemy objective
- Catapult-defense style scenarios
- They stress how terrain should shape tactical decisions.
5) “Other Warhammer today?” wrap-up + shop/painting/tooling talk
- The host says there’s “no news” in the immediate Warhammer sense for the segment and pivots back to Martyrdom updates.
- They discuss:
- Paint preferences (sometimes using non-GW paints; GW paint references include a Vallejo/Avalon Sunset-style mention).
- Custom 3D-printing resources like movement tray generators (STL generation and printing).
- Working with painters/sculptors and funding constraints—emphasizing they’re currently covering parts of production from their own savings.
Presenters / contributors (mentioned in the subtitles)
- Varak (main host / presenter)
- Woodimp (project contributor: printing/fulfillment)
- Dan Abnett (mentioned in a Grey Knight / story release context)
- Dudex (frequent viewer/interaction; also links/watch references)
- Magic Brownie (viewer/participant)
- Adam (viewer/participant; mentioned regarding Orcs/Kickstarter-related talk)
- Jonathan (viewer/participant)
- Magic Brownie / Magic (same participant name referenced repeatedly)
- Woody (referenced as the printing/fulfillment person in the Martyrdom production story; appears to be the same role as Woodimp/Woodimp’s printer context)
- Dhaka (project contributor; mentions about working for free / model/rules-related support)
- Magic Brownie, Alan, Bobby, Monty, Bray, Niji, El Toro Libé (viewer participants gifting memberships / chatting)
- Jenkins (viewer/participant)
- Kings and Generals (referenced as a YouTube channel/resource; mentioned as a source, not a contributor to the project)
- Jonathan Keeble (narrator of an Audible book mentioned)
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