Video summary
PLAYER TRAITS IN FM24 EXPLAINED | FM24 COMPLETE GUIDE
Main summary
Key takeaways
Storyline / Narrative
This video doesn’t follow a traditional storyline. It’s an instructional walkthrough for Football Manager 2024 (FM24) focused entirely on player traits—what they are, why they matter, and how to choose/train them to improve on-field behavior beyond role instructions.
Core Ideas: What Player Traits Do
- Player traits are personality/behavior characteristics that strongly affect how players act in matches.
- Traits can override tactical role/play instructions.
- Example: even if a player is set as a winger, a trait like “cuts inside with ball” may still make him cut inside.
- If a trait doesn’t fit your tactics, you can unlearn/remove it—shifting your training from “train” to “get rid of.”
Key Gameplay Impacts & “Match Engine” Highlights
- Traits can change the same role into very different on-pitch behavior.
- Example logic: two Advanced Forwards won’t play identically if their traits differ (e.g., offside behavior, receiving style, etc.).
- Traits are emphasized as a way to gain the edge and create more consistent match patterns.
- Examples mentioned include:
- high-pressing aggression
- quick switching of possession
- different attacking tendencies
- Examples mentioned include:
Training & Management Workflow (How Traits Are Applied)
Adding a Trait
- Go to the Development tab and click “Discuss new trait” (small button).
- Choose the trait and select a coach.
- Coaches list specialties, such as:
- defending / set pieces
- mental defending/attacking
- movement / passing / finishing (depending on the coach)
Coach Guidance vs. Manager Authority
- The speaker suggests coaches are often best for training traits they specialize in.
- However, you should still override them if you want the trait.
Removing Traits
- Removal works similarly via coach discussions, with different wording.
- UI expectation:
- training indicators go green when training
- they go red when trying to remove
- Training reports may show whether the player is getting closer to removal/finishing the change.
- If not progressing, consider removing it to avoid wasting development time.
When to Train Traits (Timing Advice)
- Best times (speaker’s preference):
- earlier in development so it doesn’t disrupt overall growth
- or around/after the peak development age (example preference point: around 21)
- For youth players: apply traits early so they match your first-team style when they arrive.
Goalkeeper Traits (Limited Set)
The video claims goalkeeper traits are very limited (only a few):
- Passing
- Helps with building counterattacks using long throws.
- Finishing
- Mentioned as linked to long-range free kicks.
- Discipline
- Cannot be coached as a new trait; it’s either naturally present or not.
- May be inherited/mentor-able between goalkeepers.
- Technique
- Helps avoid using the weaker foot (for outfield build-up), reducing dangerous passing.
Decision-Making as the Central Theme
A major theme is that decision-making is central to FM success and real football. The discussed traits are tied back to decision-making as frequently as possible (framed as the foundation of effective play).
Player Examples Used to Demonstrate Traits
Jan Loca Diarra (backup left back)
- Claimed to overperform attributes due to traits.
- Highlighted traits/behavior:
- runs with ball down the left
- plays one-twos
- gets into the OPP position area (productive positioning)
- switches ball to wide areas (sometimes to the right if pressed)
- beats opponents repeatedly (suggesting needs pace/dribbling)
- Evidence cited:
- consistent ratings and contributions across domestic cup/league matches
- appearances off the bench
Enrio del prado (defender / inverted fullback example)
- Presented as a tactical archetype:
- strong defender mentality
- covers inside when attacking
- stays more conservative rather than overlapping
Recommended Trait “Themes” by Player/Position
Fullbacks / Wing-backs (Attacking Emphasis)
- “Runs with ball down left/right” style traits are described as extremely overpowered for top teams.
- If you want fullbacks to break low blocks:
- prioritize traits enabling:
- dribbling
- getting behind
- cutbacks/crosses
- prioritize traits enabling:
- Contrast mentioned:
- dribbling fullbacks vs. fullbacks who mostly don’t progress the ball
Defensive Play (Controlling Aggression)
Three defending traits are emphasized:
- Throwing himself into tackles / diving into tackles
- May lead to more fouls and potentially more cards, but not guaranteed to be “bad.”
- Suggested for counterattacking systems where you want ball wins in the right zones.
- Hidden factor: dirtiness affects how risky aggressive tackling becomes.
- Also distinguishes:
- aggression = willingness to commit
- vs. dirtiness/cheekiness
- Staying on his feet
- Used when a player isn’t good enough defensively—safer positioning.
- Marking opponents tightly
- Recommended especially for fullbacks with physical/pacing ability to recover.
Center-backs and Build-up
- Highly recommended trait: bringing the ball out of defense
- Works well against low blocks
- Draws midfield pressure onto the CB, potentially freeing midfielders
- Improves value in buildup play
Midfield/DM/CM: Switching Play Quickly
- Recommended: switch possession to the other side
- Framed as very strong versus pressing teams
- Examples used: Man City / PSG / Bayern
- Creates quick exploitation of space and disrupts compressed pressing shapes
Wingers / Attacking Movement
The video lists multiple winger/attacking traits and how they change behavior:
- Wingers can be trained to:
- drive inside or operate into channels
- get into opposition area
- arrive late when possible
- attempt first-time shots (for high decision-making/technique)
- cut inside from either side
- Position-based idea: different traits exist by position, and only certain traits “make sense” for certain roles.
Passing and Attacking Trait Recommendations (Examples Named)
Help Players Receive in Space / Avoid Over-Long Balls
- Recommended: want the ball into his feet more often
- Helps avoid excessive channel/long-ball play
- Benefits players with good:
- first touch
- technique
- agility
- balance
- Works well with deep line forwards and attacking link play
Counterball / Progression
- Pairing idea:
- combine ball into feet traits with:
- tries killer balls (if available)
- early crossing when opportunities appear
- combine ball into feet traits with:
Finishing & Chance Creation Traits
- Long-range free kicks
- Long shots
- Said to increase willingness to attempt long-range efforts
- Can overperform even with modest long-shots attributes
- Try to lob the goalkeeper (1v1 option)
- Mentioned as going to the “side” for better angle in FM terms
- Shot selection nuances:
- Place shots
- better for technical players with decision-making/technique
- Shoot with power
- useful if finishing isn’t great
- if on target, may still beat the keeper
- tradeoff: more power can reduce accuracy
- Place shots
“Fewer long shots” (Counter-trait Idea)
- If a player is already good at long shots, you may want to force them to take them less often to avoid overreliance.
Defining “When NOT to Dismiss” a Trait
The speaker warns against judging traits purely by stereotypes. Example: “dives into tackles” doesn’t automatically mean “bad.”
- Use hidden/secondary factors:
- dirtiness
- aggression These affect how dangerous a trait becomes.
How to Browse Traits in FM24 (Source Tool)
- Use player search:
- Edit search → General player trait
- This shows the full list of traits and helps find players who already have them.
- Some traits can’t be newly coached (example mentioned):
- Argues with officials (and it may create discipline issues)
Gamers / Sources Mentioned at the End
No specific external gamers/streamers or credited sources were named in the subtitles. The only “names” referenced were:
- Coaches used as example save UI names (e.g., Robinson, Morris)
- Player/football references:
- Kevin De Bruyne
- Lionel Messi
- Luka Modrić
- Tony Kroos / Xabi? (subtitle unclear; “Tony Cruz” mentioned)
- Historical examples like Iniesta/Xavi (subtitles suggest “shavey back” = Xavi)
- Real football teams used as examples:
- Man City, PSG, Bayern Munich
No other creators or channels were explicitly identified.