Video summary

ГАЙД ЧЕТВЕРТЫЙ ЭТАЖ ХРЕСВЕЛЬГ ОБУЧЕНИЕ ОТ ДЖА | Seven Deadly Sins: Grand Cross

Main summary

Key takeaways

Gaming

Storyline (Context)

  • The video is a guide for clearing “the fourth floor” of an activity (referred to as Hresvel / XRS Vel / ROS Vel) in Seven Deadly Sins: Grand Cross.
  • It specifically targets a multi-phase high-difficulty boss (“Hine content” / endgame-style content).
  • The guide frames the content as intended for players who have been progressing for years (not brand-new), noting that weaker accounts may be unable to reach or clear the final boss level.

Gameplay Goal / What Players Are Doing

The guide’s goal is to demonstrate how Jah’s account/plan clears the fourth floor reliably by:

  • Using a specific team and build focused on:
    • Crit-damage offense
    • Defensive survivability
  • Managing boss mechanics across four phases by discarding the right card types—especially Silver cards and cards that remove Immortality.
  • Surviving dangerous boss attacks that can otherwise prolong the fight or kill key units (notably Diana).

Gameplay Highlights & Mechanics Emphasized

Boss Difficulty / Eligibility

  • The fourth floor is described as harder and aimed at experienced players.
  • A rough power target is mentioned:
    • ~10 million+ CC (with ~11 million suggested as easier)
    • 6–7 million is implied to be too early

Opening the Floor

  • The floor is closed by default and requires Essences to open.
  • The narrator criticizes this as not very profitable, implying the resource cost can be significant.

Equipment & Stat Focus (Build Direction)

General emphasis includes:

  • The “Arva grade” jewelry set for obtaining the needed piercing and stats.
  • Stacking critical attack damage for primary damage dealers.
  • A tank setup emphasizing HP + defense vs crit, especially for Diana.

Characters/cards referenced in the plan include:

  • Arthur? / Escanor (mentioned as a possible replacement)
  • Meliodas
  • Thor
  • Diana
  • Sariel
  • Possibly Miguel
  • Gelda (referred to as “Gelda/gelda”)

Core Strategy Across Phases

Phase 1

  • Build up by collecting three Silver cards.
  • Discard appropriately to prepare for the next phase.

Phase 2

  • Simpler approach:
    • Discard three Silver cards to trigger a defensive shield
    • This prevents the boss from penetrating and makes the DPS window manageable.

Phase 3

  • Focus on removing Immortality stacks:
    • Uses specific cards to remove Immortality.
    • Emphasizes that only certain ult/card types remove Immortality; others may not.

Phase 4 (Most Unpleasant)

  • If survival and mechanic timers aren’t handled well, you can get stuck due to the boss’s oppressive pressure.
  • The boss is described as having a passive that can restore to ~50% HP and becomes harder after death/phase completion.
  • The strategy focuses on:
    • Surviving
    • Then using the correct Immortality-removal / damage pattern to finish.

Step-by-Step Style Strategy (As Shown)

Before Starting

  • Check/prepare the build:
    • Tank Diana with survivability stats (HP / crit defense).
    • Gear damage units (Thor, Meliodas, etc.) for crit damage.
    • Use Sariel on the appropriate unit to ensure frequent drops (described as common/farmable).

Phase 1

  • Set up the “stand” (battle setup) and target the boss appropriately.
  • Discard down to 3 Silver cards.
  • Use Diana’s role to heal / remove debuffs, then continue DPS.

Phase 2

  • Again: discard 3 Silver.
  • The boss grants a shield effect so it won’t penetrate.
  • Push DPS during the window.

Phase 3

  • Spam Immortality-removal cards:
    • Use the specific card/ult types the guide claims will remove one immortality per correct action.
  • Use defensive/utility cards as needed during special boss moves (including referenced cleansing/healing patterns).

Phase 4

  • Move quickly through the phase to avoid being worn down.
  • Survival plan is critical (Diana/tank must stay alive).
  • Remove the boss’s defensive state (noted as dodge/immune-like behavior and Immortality interactions).
  • Finish with DPS + the correct ult/card sequence (Thor/Meliodas patterns mentioned).

Key Tips / Recommendations Mentioned

  • Power matters: higher CC makes this much more feasible; low-CC newcomers may not clear.
  • Map luck/conditions: favorable map/battle situations can allow even weaker accounts to sometimes succeed.
  • Team composition logic:
    • Diana must survive, so substitutions are limited.
    • Sariel is recommended because it’s widely available and helps ensure the correct card drops.
  • Card correctness is critical:
    • Some Meliodas options are described as removing Immortality.
    • Other Gel/Meliodas ult effects may not remove it.
    • The guide repeatedly stresses using the right cards/ulits for each immortality layer.

Gamers / Sources Featured

  • Jah: primary guide/teacher and the person demonstrating the clear.
  • The video narrator is mentioned indirectly (“my friend Jah and I”) with no name provided in the subtitles.
  • The guide references Telegram/Discord links to contact Jah, and an Instagram/personal egam handle for advice—but the specific usernames are unclear in the provided subtitles.

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