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ALL Enemies Guide For Roblox Examination

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Roblox Examination: Enemy Guide

The video surveys the enemies players may encounter in Roblox Examination, describing their abilities and ways to survive them.

Enemies

  • Lurkers: Usually manageable, but they can appear in hordes. Aim for the head; two shots are said to take one down.
  • Slashers: Recognizable by their glowing red eyes and axe. Below 90 HP, they can trap you in a damaging attack. Teammates can rescue you by killing them, but solo players may die. Slashers regenerate health, can parry X attacks, and become more dangerous alongside other enemies. The guide mentions white, red, and fireman variants.
  • Risers: Fast enemies that can dodge a shot and revive once after being killed. They are especially dangerous in groups. Backstabbing prevents their revival.
  • Banzai Dudes: Pull a grenade and charge at players. Keep them from getting close, as their explosions deal heavy damage.
  • Radaways: Build up a radioactive aura that can burn players. Kill them as soon as they appear. The guide says they occur in Sector 2 Logistics and the Sector 2 offices.
  • Shielders: Block most frontal damage with their shields. Reposition, flank, or use explosives rather than shooting straight at the shield. They can make choke points especially dangerous when other enemies are nearby.
  • Dreadnought Gunners: Their powerful guns can rapidly drain health while you’re exposed. Use cover; several types appear across Sector 2.
  • Fleshers: Fast, tough, and aggressive. If one grabs you while you’re below 90 HP, it can choke you to death, so take it out before it gets close. The narrator says this name is unofficial.
  • Rift Risers: Tougher, harder-hitting versions of Risers that can also get back up after being killed. They appear in Sector 2 corridors.
  • Rift Slasher: A tougher Slasher variant encountered once in the Sector 2 sub-complex.
  • Mutant Crawlers and Mutant Zombies: Found in the reactor complex. Crawlers are small, fast, and difficult to hit; zombies move on two legs and can deal heavy damage. Both are aggressive threats to unprepared players.
  • Elephant’s Foot: A radioactive mass deep in the facility that kills on contact. Its pull is described as weakened, but getting too close remains deadly.
  • Gilbert: A boss and former MGF special operative armed with an AR-8 shotgun. He hunts players and can overwhelm squads. He spawns when a player approaches the generator that grants access to Sector 2.
  • Himera: Described as the facility’s ultimate threat: fast, powerful, and unpredictable. The narrator stresses that surviving an encounter requires attention, strategy, and firepower.

General Survival Advice

Don’t hesitate when enemies swarm, use cover against gunfire, reposition against shields, and eliminate close-range threats before they can grab or explode near you.

Creator and Sources

Ethan is the video’s channel creator. The narrator refers to the wiki when explaining that “Flesher” is not an official name.

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