Video summary

The ULTIMATE FM26 Youth Development Guide Part 1

Main summary

Key takeaways

Gaming

Storyline / Premise

  • The video isn’t primarily narrative-focused—it’s a Football Manager 2026 (FM26) youth development guide.
  • The creator explains how to build a youth pipeline using:
    • In-game squad planning
    • Promotion rules
    • Loan decisions
    • Scouting decisions
  • The video also notes that FM26 is missing some youth-training features, which would normally make the process deeper/more detailed.

Gameplay Highlights & Core System: Youth Development Basics

1) Start by auditing your current first team

Before promoting youth players, review your first-team squad to understand:

  • Your formation (example used: 4231)
  • What positions you already have
  • Who is realistically available as starters vs backups

2) Use the “rule of threes / rule of twos”

  • Big club: use a rule of threes Aim to have:

    • A starter-level group
    • A youth/rotation-level group
    • An “absolute backup” group sourced from the youth pipeline
  • Small club: use a rule of twos (tighter version of the same idea)

Core logic: keep youth talent as backups so you can introduce them gradually without tanking first-team performance.

3) Promotion / squad hierarchy strategy

A) Under-21 → first team (based on potential)

Prioritize Under-21 players who have:

  • 5-star potential (especially if over 18) → bring into the first team
  • Also consider some 4-star potential players

B) 3-star potential players → sell

The guide recommends:

  • Sell players with 3-star potential
  • Optionally loan them briefly to raise value, then sell

Reason: free up coaching/training resources for the higher-potential group.

4) Give game time carefully (don’t blindly “play youngsters every match”)

Youth integration depends on current ability vs potential.

  • For players with low current ability (example given: two-star):
    • Often keep them bench-only
    • Give starts only in:
      • Easy league games
      • Cup games vs lower-tier opposition
      • Matches where you’re comfortable winning

5) Loaning and age-based rules

  • Under-17-year-olds: avoid loaning (guide says never loan them)

    • Exception: only if the loan club has better training + youth facilities
  • If a youth player is over 18 and only around 1–1.5 star current ability, the guide suggests:

    • Loan them out to gain match time
  • If a player is 21–22 and still very low ability (example: 2-star):

    • Sell and replace with younger talent
  • Goalkeepers: noted as a caveat They can develop later, so you may keep them longer (e.g., toward contract end) to see whether growth happens.

In-House Squad Management Examples (What to Cut/Keep)

The creator discusses how many players you “need” by role in a big club:

  • Full-backs / defensive roles

    • Don’t keep too many capable players if they block youth progression
    • Example approach:
      • Sell some veteran options
      • Use one primary youth-capable starter and rotate others
  • Attacking midfielders / crowded roles

    • If you have more than you need (example used: multiple AML/AMC-style players), the guide suggests selling some (example mentioned: Mason Mount) to prevent crowding
  • Wingers

    • Use a rotation hierarchy:
      • backup vs first-choice youth replacement
    • Example logic:
      • prioritize youth alternatives to older players
      • allow older developing players to be backups, but don’t waste squad slots

Key Tips for Better Youth Development Outcomes

1) Club facilities and youth coaching matter

The guide emphasizes checking:

  • Youth facilities
  • Youth coaching
  • Youth setup ratings (example referenced: 4-star youth coaching/facilities)

2) Compare the loan club’s environment properly

When offered a loan, the guide suggests you:

  • Check coaching/training strength using the staff/coach report logic
  • Apply a practical rule:
    • If the loan club trains/plays the player at a higher level than your scouting/coaching standard, the loan is more valuable

For loans to higher-tier clubs:

  • You may care less about youth facilities if it’s mainly a backup development path
  • But for meaningful progression, youth facilities should still be assessed

3) Staff: hire/optimize youth development leadership

To support youth development, make sure you have:

  • A strong Head of Youth Development (called out as key)
  • Enough authority to recruit staff if needed

The creator also suggests checking under-18 coaching staff and improving it (noting it can be hard to find in FM26’s UI).

Youth Intake Process (Who to Sign)

When youth players become available (“youth intake”):

  • Only sign players with:
    • 4 or 5 star potential
  • “Bin off” the rest (generally 3-star and below)

Also check:

  • Determination (target: 15+)
    • Low determination may make development feel like a “slog”
  • Personality
    • Positive examples: determined / professional / model citizen
    • Unambitious isn’t ideal at top level, but can still develop lower down
      • It may reduce motivation during big moments

Decision Examples Used in the Video (Youth Player Traits)

  • Jayden Naguashi (example)

    • High potential stars, but low determination and a balanced personality
    • Likely “50/50” development odds unless mentored
  • Aiden Heaven (example)

    • Poor determination/personality, but could still develop (creator implies mentoring may help)
    • Watch potential closely; if it drops, consider selling
  • Lenny Yuro (example)

    • Good determination; personality described as “spirited”
    • Presented as someone worth keeping and building around

Monitoring Schedule (Ongoing Maintenance)

The guide recommends checking youth progress about:

  • Beginning of June
  • Beginning of January

Reason: star ratings/potential can shift relative to the league baseline. Example: signing an elite player could change a youth player’s star ratings because the system is relative to the best players in the league.

Sources / Gamers Featured (Mentioned at the End)

  • No other credited sources are explicitly named beyond the creator’s channel identity:
    • “Chasing Lately”

Original video