Video summary
All 7 Mini Consoles ranked BEST & WORST
Main summary
Key takeaways
Product(s) reviewed
This video ranks multiple “mini console” retro systems (no single product). Key products discussed:
- Sony PlayStation Classic (worst pick)
- SNK NEOGEO mini
- Commodore 64 Mini (C64 Mini)
- NES Classic Mini
- Sega Genesis Mini
- TurboGrafx-16 Mini (PC Engine in Japan)
- Super NES Classic Edition (best pick)
Overall verdict
Best: Super NES Classic Edition (favorite; praised for an excellent game lineup and that “Nintendo knocked it outta the park”).
Worst: Sony PlayStation Classic (least favorite due to weak/odd game selection and poor video output details).
Mid-tier highlights: Sega Genesis Mini, TurboGrafx-16 Mini, and NES Classic Mini. Notable drawbacks: SNK NEOGEO mini and Commodore 64 Mini.
Unique points mentioned about each mini console
1) Sony PlayStation Classic (least favorite)
Pros
- Includes two controllers
- Some games included are great (e.g., Final Fantasy VII, Metal Gear Solid)
- Looks cool
- Modding scene exists (easy to add your own games), though the ranking is based on stock
Cons / issues
- “Classic” branding doesn’t match the selection; missing many true “classics” (examples mentioned: Tomb Raider, Wipeout, Crash Bandicoot)
- Includes PAL versions that run at lower frame rates
- Graphics look rough on big HD TVs (early polygon look); wishes for smoothing options
- Considered the worst in the lineup overall (stock retail)
User experience
- Stock experience feels incomplete/odd; picture quality on modern TVs is disappointing.
2) SNK NEOGEO mini
Pros
- Best aesthetics in the lineup: “I do really like how this looks”
- Only one shown with a built-in screen
- SNK released five different versions (collectible value)
- Game mix: classic NEOGEO fighting, shooters, and run-and-guns
- Games play fine even with complaints about controls
Cons / issues
- Not truly portable: no ability to use your own batteries; still must plug into the wall
- HDMI output is blurry and looks bad
- Thumbstick feel: removed the “clicky thumbsticks” NEOGEO is known for (disappointing, though not a deal breaker)
- Game collections differ per version, which can make collecting “pretty crazy”
User experience
- Works great on its built-in screen; HDMI output quality is the major letdown.
3) Commodore 64 Mini (C64 Mini)
Pros
- Includes 64 games
- Unique strength: free BIOS upgrade lets users put their own games on it without hacking
- The games “look and run great”
Cons / issues
- Launched with less than expected classic licensing—not enough “classic games” for typical C64 fans
- Being a “computer,” it should have a keyboard:
- No physical keyboard included
- Some games expect space bar or function keys
- Workaround: controller brings up a virtual keyboard, which is awkward
- Included controller was prone to breaking / not sturdy (common complaint)
- Mentions a later product: a full-sized Commodore 64 with a working keyboard, but not covered in depth here
User experience
- Best for those who want a C64 “console-like” experience and value the easy BIOS-based add-your-own-games feature, but keyboard dependency and controller sturdiness are friction points.
4) NES Classic Mini
Pros
- Strong, first-party-backed classic NES lineup: 30 NES games
- Games run/play great; “stone-cold classics”
- Nintendo’s first-party access helps it pack the games people want
- Controller cable complaint is the only major downside mentioned at the time
Cons / issues
- Painfully short controller cord (controller cable length)
User experience
- Described as nearly complaint-free aside from cable length; high reliability and enjoyment.
5) Sega Genesis Mini
Pros
- Includes 42 games
- Strong collection of first-party and third-party titles
- Highlights “Tower of Power” as a hilarious/awesome peripheral bundle:
- CD attachment
- 32X
- Cartridge adapter
- Notes these peripherals mostly don’t work, but exist for “uber fans”
- Real-world use example: used at a housewarming party and got a lot of play
Cons / issues
- North American version includes only three-button controller (accurate to original release) but disappointing for fans wanting six-button; mentions games that take advantage of six-button controls
- Notes Sega did sell an official six-button controller (speaker doesn’t own one)
User experience
- Popular in group settings; emphasis on fun and strong game list.
6) TurboGrafx-16 Mini (PC Engine / SuperGrafx included)
Pros
- Big library: 58 games (with note that it may count some doubles depending on TurboGrafx-16 vs PC Engine viewpoint)
- Includes TurboGrafx-16, PC Engine, CD-ROM games, and SuperGrafx
- Main menu lets you swap views: TurboGrafx-16 vs PC Engine
- Many shooters, but not exclusively shooters
- Controller includes turbo switches (helpful for shooters)
- Hidden unlocks referenced:
- On PC Engine side selecting “Salamander”:
- Select twice → bell sound → unlock Force Gear
- Select three times → unlock TwinBee
- Hold Select + press 1 → updated version of Salamander
- On PC Engine side selecting “Salamander”:
- Other presentation touches:
- CD-ROM menu selection plays a CD drive spin-up sound
- Option to play via TurboExpress (portable device) mentioned as a fun feature
- Called “high on this list” due to sheer game quality
Cons / issues
- No major negatives explicitly stated; mainly praised.
User experience
- Feels feature-rich and playful (hidden content + authentic-ish audio/menus).
7) Super NES Classic Edition (favorite / best)
Pros
- Comes with 21 games including an exclusive:
- Star Fox (released exclusively here; originally canceled)
- Better controller cable length than some others (longer cables noted)
- Speaker doesn’t even use the long cables due to third-party wireless controllers (e.g., 8BitDo wireless solutions work well)
- Biggest reason: excellent SNES game lineup, including many that people want to own/play:
- Examples mentioned: Contra III, Donkey Kong Country, EarthBound, F-Zero, Final Fantasy VI/III (as stated), Kirby, Zelda, Mega Man X, Secret of Mana, Super Castlevania IV, Super Metroid, etc.
- Called the “perfect” small package and top favorite
Cons / issues
- No major drawbacks stated beyond mentioning the cables (that they’re long enough).
User experience
- Strong “collectible and playable” factor; feels like the most complete classic SNES package.
Comparisons made (within the rankings)
- Nintendo advantage: first-party rights help deliver the most desired classic libraries (NES Classic and Super NES Classic emphasized).
- Stock vs modding: acknowledges mod scenes exist for adding games, but ranking is primarily based on stock retail versions (with C64 highlighted as having a legit no-hack BIOS upgrade instead).
- HD output vs built-in screen:
- SNK NEOGEO mini: built-in screen is fine; HDMI output is blurry.
- PlayStation Classic: early graphics look rough on HD TVs; wishes for smoothing.
Ratings / numbers explicitly given
- PlayStation Classic: labeled least favorite (no numeric score)
- NEOGEO mini: no numeric rating
- C64 Mini: 64 games
- NES Classic Mini: 30 games
- Sega Genesis Mini: 42 games
- TurboGrafx-16 Mini: 58 games (with counting nuance)
- Super NES Classic Edition: 21 games
- No star/score numbers were provided beyond “best,” “worst,” and the ranking order.
Who said what (speakers)
- Single speaker (Metal Jesus) is presenting all views; no other speakers are contributing distinct perspectives in the subtitles.