Video summary
What's next for SPACE MARINES? Rumours, Hopes, Theories!
Main summary
Key takeaways
Storyline / Narrative Focus
- The video doesn’t present a new “story” with plot beats. Instead, it frames what’s next for Space Marines in terms of future content from Games Workshop—especially:
- new characters
- new units
- new vehicles
- dreadnought variants
- aircraft
- The goal is to deepen chapter identity and variety on the tabletop.
Gameplay / Range Additions & Highlights (Rumors + Theorycraft)
Rumored / Expected Space Marine Range Expansions (11th Edition Era)
-
New multi-melta / “multi-melta outrider” style weapon options
- Potentially includes Ridder/Outrider-style customization.
-
More weapon options for bikes
- Example loadouts mentioned: Vulkan/plasma/melter/flame style combinations.
-
“Captain on a bike” is rumored.
- Speculation: if captains can ride bikes, perhaps other HQ choices could as well (noting that apothecary, librarian, chaplain already exist on bikes).
-
A brand-new Space Marine Dreadnought rumored to be a Venerable Dreadnought
- The speaker wants it because the current Venerable Dreadnought scale doesn’t match newer big kits like Redemptor and Brutalis.
- They hope it becomes a “dreadnought of dreadnoughts,” feeling more ancient/legendary and better proportioned.
Chapter / Character Requests (Theorycraft)
-
The speaker argues GW should add more chapter-specific named characters and unique HQs/units to give chapters more “rule of cool” and more distinct playstyles.
-
Specific characters they want:
- Pedro Kantor (Crimson Fists)
- Hope for a new model around Warhammer 40,000’s 40th anniversary and “Crimson Fist love.”
- Gabriel Seth (Flesh Tearers)
- Wants a new model for the chapter master.
- Isidron / “Isidon” (Raptors)
- Wants love for the Raptors.
- Pedro Kantor (Crimson Fists)
-
Broader possibilities they float:
- Salamanders chapter master/unit ideas (hinted in Operation Imperator), potentially indicating future big Salamanders content.
- Similar logic for other fan-favorite chapters such as Space Sharks and Minotaurs.
Troops / Elites Ideas (Theorycraft + Design Critique)
-
“Tactical Intercessor squad” reimagining idea
- They feel the new intercessor direction missed a nostalgia opportunity.
- Their preferred concept: squad naming and loadouts that echo classic Tactical Space Marines, such as:
- missile launchers
- plasma guns
- heavy bolters
- They want the look to feel more dynamic with modern pose variety (“more HD”).
-
More Grav weapons / Grav units
- They argue grav tech is underused.
- Examples cited as currently limited:
- a couple Primaris models with grav weapons (e.g., “Tyrannot / Targadon” of Imperial Fists)
- a Techmarine with a grav pistol
- They suggest grav-based squads (or versions), like Eradicators with grav weapons, instead of only bolter variants.
-
More “old-school” weaponry in Primaris-like bodies
- Their general theme is to expand the arsenal by blending older weapon concepts with newer Marine unit aesthetics.
Chapter-Unique Unit Concepts (“Make Chapters Feel Different” Push)
They suggest each major chapter should have at least some exclusive units and/or playstyle tools, for example:
- Imperial Fists: a boarding-style “shield wall” unit with shield bolters
- Salamanders: a pyro/melta-flame special unit, potentially including a unique dreadnought variant
- Raven Guard: an infiltrator sniper unit, potentially with jump-based options
-
White Scars: a chapter-specific bike unit
-
Their argument: even if it’s controversial (some chapters want those tools too), it would make armies more personal and visually/model-wise cooler.
Tanks, Dreadnoughts, Artillery, and Aircraft Requests
Tanks: Scale Updates + Variant Kit Comfort
-
New Rhino (rumored / desired)
- They believe GW wants to revisit track-based vehicles.
- They want Rhino and Land Raider redesigns that:
- keep the core design identity (don’t “change what it is”)
- upscale to match newer tabletop expectations (Primaris / Redemptor sizing)
- add optional weapon upgrades (they mention Vulkan-style and grav-cannon-style ideas, plus more dramatic side sponsor weapons)
-
Land Raider redo
- Described as iconic but a painful build due to older kit fit/assembly issues.
- If redone, they want modern construction improvements while keeping the original silhouette.
Dreadnought Variants Expansion
-
Beyond the rumored Venerable Dreadnought, they want more dreadnought types, such as:
- chaplain dreadnought
- librarian dreadnought (example context includes Blood Angels)
- weapon-themed dreadnoughts (flame-based, melter variants, etc.)
-
The goal:
- “all the arsenals you can imagine”
- more variety
- more chapter flavor
Heavy Artillery: A New Space Marine Artillery Tank
- They repeatedly request a new dedicated artillery platform for Marines.
- They argue Space Marines currently lack true heavy artillery variety.
- They reference older naming only as a baseline (e.g., Whirlwind).
- Their preferred direction:
- something on tracks
- big
- capable of bombarding one side of the board
Aircraft Resurgence
- They love aircraft and argue that across editions they’ve been pushed aside and become less relevant.
- Wish list:
- more aircraft in general
- potentially new aircraft models
- speculation about Primaris-style flyers (smaller but more adaptable)
- They emphasize the gameplay vibe:
- aerial support
- dive bombing
- bombing runs
- fast tactical value
Sources / Gamers Mentioned
- Varak (the speaker/creator)
- Luke (mentioned as “just like Luke,” but no channel/name details provided)
- No other named external sources are explicitly credited in the subtitles.