Summary of "04 5 Costume Design as Storytelling mp4"
Costume design as Storytelling involves designing the internal details of a character to complement the silhouette
- Two major spectrums to consider: functional vs. fantasy, historical vs. fictional
- Primary goals of Costume design: Character archetype, job or role archetype, Storytelling
- Methods of conveying design intentions: character's ensemble, Textiles, additional items and Accessories
- Character archetype: details of costume reflect personality, backstory, and external presentation
- Job archetype: reflects character's day-to-day activities or future role within the story
- Storytelling: visually describes world-building and plot through character's costume
- Textiles: materials of costume describe socioeconomic status and external presentation
- Extra items and Accessories: complement character's core ensemble and design, add visual interest
- Tips for accentuating details: place smaller items in groups, vary distance between points of detail
- Approach designs from the perspective of big, medium, and small shapes to maintain balance
- Emphasize clarity and confident design decisions in costume iterations based on chosen silhouette
- Color palette of a character can convey visual motifs and further distinguish the design
Creators or Contributors
- Pru, instructor (not specified)
Category
Art and Creativity
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