Summary of "LIVE | From Belts to Cannons! - Alchemy Factory Automation & Shopkeeper Simulator Gameplay"

LIVE | From Belts to Cannons! - Alchemy Factory Automation & Shopkeeper Simulator Gameplay


Game Storyline & Setting

The game combines factory automation with shopkeeper simulation. Players manage an alchemy factory producing various goods and potions. Gameplay involves expanding and improving factory layouts, logistics, and shop management. The player is currently past the halfway point in the game’s content, with many products and upgrades still to unlock.


Gameplay Highlights & Progress


Strategies & Key Tips


Step-by-Step Guides / Workflow Examples

Replacing Catapults and Belts with Cannons

  1. Remove existing catapults.
  2. Place cannons strategically to shoot items directly into hoppers or storage chests.
  3. Adjust walls and windows to allow cannon shots through openings.

Creating Floating Roofs

  1. Build support walls to place roof sections.
  2. Delete support walls carefully to leave floating roof tiles.

Organizing Conveyor and Item Flow

  1. Use hoppers to collect items shot by cannons.
  2. Connect hoppers to storage chests.
  3. Use catapults or cannons to move items from storage to production or shop areas.

Expanding Shop Floor

  1. Push back walls by one tile to create more floor space.
  2. Rearrange shelves and cash registers to optimize customer flow.
  3. Add more product slots and display areas for future items.

Additional Notes


Featured Gamer / Source


Summary

This live stream of Alchemy Factory focuses on upgrading and reorganizing the player’s factory and shop by replacing conveyor belts and catapults with cannons for better logistics and space efficiency. The streamer tackles architectural challenges, expands shop floor space, optimizes item flow, and prepares for future game content like transformation potions and advanced fertilizer. The gameplay blends factory automation with shop management, and the streamer shares strategies, tips, and personal insights while interacting with viewers.

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Gaming


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